Browse by Subject vertex shader

Showing results 1 to 4 of 4

1
A 155-mW 50-mvertices/s graphics processor with fixed-point programmable vertex shader for mobile applications

Sohn, JH; Woo, JH; Lee, MW; Kim, HJ; Woo, R; Yoo, Hoi-Jun, IEEE JOURNAL OF SOLID-STATE CIRCUITS, v.41, pp.1081 - 1091, 2006-05

2
A 186-Mvertices/s 161-mW Floating-Point Vertex Processor With Optimized Datapath and Vertex Caches

Yu, Chang-Hyo; Chung, Kyusik; Kim, Donghyun; Kim, Seok-Hoon; Kim, Lee-Sup, IEEE TRANSACTIONS ON VERY LARGE SCALE INTEGRATION (VLSI) SYSTEMS, v.17, no.10, pp.1369 - 1382, 2009-10

3
An Embedded Stream Processor Core Based on Logarithmic Arithmetic for a Low-Power 3-D Graphics SoC

Nam, BG; Yoo, Hoi-Jun, IEEE JOURNAL OF SOLID-STATE CIRCUITS, v.44, pp.1554 - 1570, 2009-05

4
An energy-efficient mobile vertex processor with multithread expanded VLIW architecture and vertex caches

Yu, CH; Chung, K; Kim, D; Kim, Lee-Sup, IEEE JOURNAL OF SOLID-STATE CIRCUITS, v.42, pp.2257 - 2269, 2007-10

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